Prepare to join the futuristic TSA (Time Survey Agency) in, T.I.M.E. Stories! Players "decksplore" to detect time discrepancies and prevent temporal rifts. Failure is impossible, you can go back in time as many times as required.
T.I.M.E Stories are a narrative board game where players will live adventures in various worlds, through the eyes and characteristics of their character. They will have to fight, search, discuss, and be clever and convincing to the characters they meet… and sometimes even the other agents.
In T.I.M.E. Stories: A Prophecy of Dragons, the middle ages aren't what they used to be! Explore another reality where magic changed everything. In T.I.M.E stories each player will be able to include the dose of “roleplay” they want into the character they’ll have chosen. But they will also need to optimize their actions. Each scenario contains a new world, new characters, new rules, and new surprises.
T.I.M.E. Stories: A Prophecy of Dragons is recommended for 2-4 players, ages 12 and up. Gameplay lasts around 90 minutes. T.I.M.E. Stories: A Prophecy of Dragons is an expansion of T.I.M.E. Stories and requires the base game to play.