Oh, no! Not another freaking elf! It’s the Fantasy Pack, co-written with make-believers Pat Rothfuss, Neil Gaiman, Sam Sykes, Myke Cole, Jacqueline Carey, Martha Wells, Sherwood Smith, Elizabeth Bear, and Wesley Chu. Look at how famous these people are! You basically have to buy this pack now that you’ve read this list. Contains 26 white & 6 black cards that will hopefully be turned into a $300 million film franchise.
24 white & 6 black cards about video games, D&D, Game of Thrones, and all the other bullshit you like. There's nothing nerds love more than branded references that they can consume. Remember Batman? What about Firefly? Bazinga.
The Design Pack contains 30 fully-illustrated cards by some of the best graphic designers in the world, including Milton Glaser (I <3 NY), Susan Kare (the Apple macintosh), Erik Spiekermann (Meta Design), and legendary printmakers including Jay Ryan, Yann Legendre, Olly Moss, Mike Mitchell, and Sonnenzimmer.
Remember that time when we all thought the Trump presidency was going to be an unmitigated disaster? And then Cards Against Humanity saved America? Well, we still have the cards from that. Contains 30 cards previously released as part of our 2017 Cards Against Humanity Saves America campaign. Whoops, Donald Trump is still the president. Oh God.
Wing It The Game of Extreme Storytelling is a creative storytelling and problem-solving game In Wing It players use 3 of their random amusing Resources to come up with a story about how they'll get out of a ridiculous Situation Players then pitch their stories to a rotating judge Stories can be as logical or as outlandish as the players wish and hilarity ensues Contents.
Over-Rated is the party game of ridiculous reviews that will have you asking to speak to the manager! Brought to you by the creators of What Do You Meme?, Over-Rated will crack you up as you compete with friends and family to match the funniest “Review” card with the “Location” card for each round.
?It's not what you SAY, it's what you HEAR! In Mad Gab, teams work to decipher groups of unrelated words into real phrases before time runs out. Teams have two minutes to sound out three puzzles. The faster you guess, the more you score.