A strategic game of Naval Command. Guess the coordinates of your opponent’s ships and sink their fleet before they sink yours!
Naval Command was originally a pencil-and-paper public domain game known by different names. The pencil and paper grids were changed to plastic grids with holes that could hold plastic pegs used to record the guesses.
Each player deploys his ships (of lengths varying from 2 to 5 squares) secretly on a square grid. Then each player shoots at the other’s grid by calling a location. The defender responds by “Hit!” or “Miss!”. You try to deduce where the enemy ships are and sink them. First to do so wins.
Naval Command board game is for 2 players aged 8+. Average games last 30 minutes.
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